Element Chart
Damage multiplier (%). Rows = attacking element, columns = target element (element level 1), as in the in-game table
| Neutral | Water | Earth | Fire | Wind | Poison | Light | Dark | Spirit | Undead | |
|---|---|---|---|---|---|---|---|---|---|---|
| Neutral | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 90 | 100 |
| Water | 100 | 25 | 100 | 150 | 90 | 150 | 100 | 100 | 100 | 100 |
| Earth | 100 | 100 | 25 | 90 | 150 | 150 | 100 | 100 | 100 | 100 |
| Fire | 100 | 90 | 150 | 25 | 100 | 150 | 100 | 100 | 100 | 125 |
| Wind | 100 | 150 | 90 | 100 | 25 | 150 | 100 | 100 | 100 | 100 |
| Poison | 100 | 150 | 150 | 150 | 150 | 0 | 75 | 75 | 75 | 75 |
| Light | 100 | 100 | 100 | 100 | 100 | 75 | 0 | 125 | 100 | 125 |
| Dark | 100 | 100 | 100 | 100 | 100 | 75 | 125 | 0 | 100 | 0 |
| Spirit | 90 | 100 | 100 | 100 | 100 | 75 | 90 | 90 | 125 | 100 |
| Undead | 100 | 100 | 100 | 90 | 100 | 75 | 125 | 0 | 100 | 0 |